Rand Wilder

"Quote by your character"

/*insert basic introduction here*/

Appearance
Lean and tall build. Long dark hair, flowing down the neck and tied. He is usually garmed in a flowing white cloak, with its red collar flaring out on either side. Underneath the cloak is a blue tunic.

Personality
Usually calm and carefree when at ease, but when threatened he becomes cold, dispassionate, and focused.

History
/*Insert basic description here*/

Plot
/*to be filled as the roleplay progresses*/

Caster Magic: Elemental Master
Rand has mastery over the elements. He therefore manipulates and creates fire, water, lightning, earth, and wind with his magic, released by complex hand gestures and incantations.

Element: Fire: Rand is able to create and manipulate fire into different forms, using its properties in different ways.


 * Balefire: Rand's signature move. A stream of condensed magma is released from the palm of his hand, incinerating anything in its path


 * Fire Spin: A torrent of flames is released around Rand, the raging inferno acting as a defensive wall.

Element: Water: Rand is able both create and manipulate water around him, shaping it to suit his needs.


 * Blizzard: crystalizes the water in the air and unleashes the shards in an unrelenting storm.

Element: Wind: Manipulates gusts of wind


 * Excalibur: Rand releases a torrent of air which slices into just about anything.


 * Maelstrom: change of air pressure to create a tornado

Element: Lightning: Manipulates electricity


 * Thundara: Thunder is called from the heavens and unleashes a single lightning bolt of immense magical power at a target.

Element: Earth:


 * Stalagmite: Spires of rock are thrown at opponents


 * Ground dasher: Rand disrupts the tectonic plates, causing an earthquake.

Lost Caster Magic: Alice
Rand is inexperienced in this lost art and considers himself a novice. With his elemental magic, he's also able to tap into a more complex element: time. As such, Rand is able to manipulate time and space within a fixed area. He can't change the continuity of time, only disrupt it for a brief moment within the area that Rand can control (dependent on magic). This type of magic is risky, as it's hit or miss and depletes a lot of Rand's energy.

Alice: Rabbit Hole By manipulating space/time within a fixed area, Rand is able to warp reality to move from one point to another in a split second.

Slight of hand
Rand considers himself a decent poker player. As such, he's very dextrous, able to fool his competitors by swapping in a card with slight of hand. His skills also allow him to do such things as reflexively take out a dagger from his sleeve with a quick fluid motion and quickly form new spells.